Join Habbox today!

Join Habbox today!

We want YOU! Join our friendly, stress free and lovely community by becoming staff today.

Join Habbox today!
Be an HxSS team leader!

Be an HxSS team leader!

Got what it takes to take charge during our Summer Spectacular? Apply to be one of our fabulous team leaders!

Be an HxSS team leader!
Browse our Wiki!

Browse our Wiki!

We have well over 2,000 pages of Habbo information on our Wiki - click here to open a random page and learn more!

Browse our Wiki!
DJLoading...
Now playing:
Loading...
...
Horse Previews Revealed!0
By - Posted 4th July, 2015 at 9:24 pm

The infamous new pet, the horse, mentioned by French Manager Norman in a recent weekly meeting, has already been put in motion, with some new pictures!

 
In a previous article, the only news was that the horse was being planned. Well-known discovery site Puhekupla, who have aided us greatly in the past, have yet again dug up some info on the whinnying wonder. Including 2 banner images of different poses and colours, and 9 separate squares, such as the one above, each with a different coloured horseshoe. Maybe each horse has a separate badge? Maybe Habbo are working with Pokémon; Gotta Catch ‘Em All? Maybe Habbo plans to turn everyone into horses, and then avatars will become the pets?! 

Puhekupla have also found coding texts:

[“rare pet15“,”Rare horse and starter food”,””]
[“a0 pet15“,”horse and starter food”,””]

These first two are supposedly descriptive lines, much like mottos for furni, but displayed inside the client cogs, shown only to the developers, about the horse foods.

infostand.button.mount=Ride 
infostand.button.saddleoff=Remove Saddle 
infostand.button.dismount=Dismount 

These 3 are buttons, like the “Move” and “Rotate” buttons on most furni. Different to other pets, horses are mountable, to ride like an effect. A pet AND a skateboard!

What do you think? Are you excited to get riding? Or do you say nay to the neigh? Leave your thoughts below!

Powered by WPeMatico

Like! (No Ratings Yet)
Comments

Comments are closed.